I haven’t given updates over the past few days because I’ve been recovering from having my wisdom teeth removed. Unfortunately, this cut my available time from 7 days to 5 days. 5 days is not a lot of time to make a roguelike.
Check out all the blue! This is what the second half of the game looks like. In the last screenshot you can see the inventory screen. I’m glad that I was at least able to add an inventory and items this time. Last year’s 7DRL didn’t have a real inventory, only a few weapons that could be swapped out.
All I have left now in my (revised) todo list is finishing the title and endgame screens and menus, finishing the art, and bug-fixing and polishing!